After years of anticipation, 343 Industries has finally released Halo 5: Guardians. Since launch day, the game has become the fastest-selling Xbox One exclusive and has debuted at number one on the U.K. sales charts. Up until the week of release, the game was met with hype-worthy trailers & advertisement and later received praise across the board from critics... but, mostly for how well the multiplayer aspect is. When reviewers stated an issue they had with the game, it usually came down to something within the campaign. Well, we couldn't agree more. Xbox may be dropping the greatest games lineup in its history, but the biggest title in that group, Halo 5, (when it comes to its single-player campaign) was nothing more than a letdown to us. |
The Boss Battles Star The Same Boss Far too many times you face off against the Warden and each time feels just like the last; keep shooting and eventually he'll go away. And, of course, he's a Forerunner. No Split-Screen Co-op For a Halo game that's screaming, "play me with three of your friends," it's just the oddest choice that this is the first one to eliminate split-screen. You Play As Master Chief In Only Three Missions You read that right... In only three of the fifteen missions you'll be playing as Master Chief. We were hoping the story would switch back and forth between him and Locke, but instead it seems the star of Halo has been replaced by someone a little less... fun to play as. | It Was Falsely Advertised We've got something to tell you about all of those trailers with Master Chief going up against Spartan Locke in this epic fight and the world panicking after being informed of the Chief's death... none of it happens. We also would have liked to see Master Chief in that poncho too, but nope, much like Chief himself, it was nowhere to be found. |
Number One, The Story
Much like the Witcher 3, Halo 5 has you searching for someone along your journey. Exploring new locations will give you a new idea as to their whereabouts, and it goes on and on til you eventually find them. It's not exactly a million-dollar concept.
Plus, when there's so many characters in the mix by your side and no character development whatsoever, it just feels like a slap in the face to anyone playing.
Plus, when there's so many characters in the mix by your side and no character development whatsoever, it just feels like a slap in the face to anyone playing.
Article By Don Rebber